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・ Jells Park
・ Jellum
・ Jelly
・ Jelly (app)
・ Jelly (Chinese singer)
・ Jelly (name)
・ Jelly (song)
・ Jelly Babies
・ Jelly bean
・ Jelly bean (disambiguation)
・ Jelly bean rule
・ Jelly Belly
・ Jelly Belly-Maxxis
・ Jelly blubber
・ Jelly Boy
Jelly Car
・ Jelly d'Arányi
・ Jelly doughnut
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・ Jelly Gardner
・ Jelly Jamm
・ Jelly Jump
・ Jelly roll
・ Jelly roll (battery)
・ Jelly roll (slang)
・ Jelly Roll Blues
・ Jelly Roll Morton
・ Jelly Selau
・ Jelly shoes
・ Jelly slice


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Jelly Car : ウィキペディア英語版
Jelly Car

''Jelly Car'' (originally known as ''JelloCar'') is the first in a series of driving and platforming video games developed by Tim FitzRandolph and released under the pseudonym Walaber. Initially released independently through Xbox Live Indie Games and later ported to devices using Apple's iOS operating system, ''Jelly Car'' requires players to drive a small car across a two-dimensional landscape while maintaining balance by means of (in the case of platforms on which it is supported) accelerometers. The game features soft body physics that gives it its distinctive gameplay and style. The series has since been picked up by FitzRandolph's current employer, Disney Interactive Studios, which has released sequels to the game for multiple platforms.
==Gameplay==
In ''Jelly Car'', players drive a small car across various platforms and through obstacles in order to reach the goal. The player's car is made out of a gelatin-like substance (hence the name), giving it both flexibility and durability. As the player advances through the level, a meter begins to fill; when it fills to capacity, the player can make the car expand and grow into a monster-truck, allowing it to traverse larger obstacles for a short period of time.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Jelly Car」の詳細全文を読む



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